At the end of the Master, participants will be able to describe models, trends, and technologies for innovation in higher education and propose digital teaching solutions.
In detail, they will acquire the skills needed to:
• design online or blended teaching activities, as well as create digital content and interactive activities using technology by completing the clusters within PATH-TEACH.
• manage platforms for online and blended learning, use digital tools and solutions for teaching, and produce digital videos by completing the clusters within PATH-TECH.
• oversee courses delivered in digital formats and manage the accreditation process for a new degree programme by completing the clusters within PATH-ADM.
The skills acquired can therefore be applied by:
• professionals already working in the university (faculty, technical staff, administrative personnel) who wish to refine their training and competencies for implementing online programmes;
• tutors and instructional designers in university and corporate contexts;
• e-Learning platform specialists and experts in video/audio and emerging technical solutions for educational purposes.